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HongHi Choi
Biometaloid INC
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Posted - 2007.03.24 00:56:00 -
[1]
I could not find to this day an information related to gathering agro in missions. This is important for efective group complexing, mission running, ratting. Is there any data regarding to what actions (shooting, draining, deploying drones etc.) gather what kinds of agro or how best to keep agro?
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HongHi Choi
Biometaloid INC
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Posted - 2007.03.24 11:34:00 -
[2]
Edited by: HongHi Choi on 24/03/2007 11:31:33 Maybe i asked the question wrongly. Ill draw it...
You do missions with a friend. You agree that one will be the tank and the other damage dealer or cleric. Tank warps in, shoots, gets agro - everything's fine. But at one point the rats decide that they dont like the the tank any more, and agro the cleric/damage dealer, and here he could be in trouble (as well as the tank a little later). Now, what would keep the agro on the tank? What generates agro points?
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HongHi Choi
Biometaloid INC
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Posted - 2007.03.25 22:04:00 -
[3]
Originally by: Wulfstan I've never seen rats switch aggro in Eve. Coming from DAoC where aggro had to be carefully managed, it was a bit odd.
Once you have them flashing yellow / red in your overview, they will stay that way until they (or you!) are dead.
My experience is different. Was doing lvl3 angel strike storyline and decided to kill the BSs with a friend that flied a nighthawk. He had the agro most of the time but at one time one BS locked my Drake and started attacking (changed target). In this case i could easily tank it, but maybe some other time it would make much difference. So there must be some kinda rule for it. This was not the only time.
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HongHi Choi
Biometaloid INC
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Posted - 2007.03.27 20:14:00 -
[4]
Edited by: HongHi Choi on 27/03/2007 20:11:52 So from the example above (as well as my own) we can see that the pirates DO have some kind of inteligence, but we just dont know how it works.
So is there someone who does?
Originally by: Tulisin Dragonflame What you might have experienced:
1. If you move way far away from a rat, they can lose their lock on you, which makes them lose their aggro. 2. Sometimes rats spawn during a mission/complex/whatever, these new rats will aggro whatever they like.
If NPC battlecruisers lock (and some even shoot) you at about 120 kms, then wouldnt it be silly to think that a BS lost a lock on a nighthawk that was hiting him? And 2. - it was the BS we were attacking at a time, so im quite sure it's not a spawn 
If noone knows, can the DEVs at least say wheather there is threat/agro and some kinda logic that makes rats change agro or not? (im not asking to say how it works... but am not going to mind if you do )
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HongHi Choi
Biometaloid INC
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Posted - 2007.03.28 11:49:00 -
[5]
Originally by: Striker IV npc rats can also switch targets if you use e-war against them , making them lose their target, sometimes when the relock , the lock a different player.
I complete agree and am aware of this, but does ewar gather threat? (btw, my friend and me werent using ewar, so that was not the case in our situation)
Still waiting for the answer...
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HongHi Choi
Biometaloid INC
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Posted - 2007.03.28 22:01:00 -
[6]
Originally by: Zalathar are u sure midas was not using his favorite officer's ecm, and he lost the targetting?
Nighthawk = amok Vulture = midas

Still waiting for some backup here.
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